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41
Drive (ongoing story) / Part 43: Going Home
« Last post by Daen on April 07, 2023, 05:06:47 AM »
The Qarier was truly a thing of beauty.

Nearly sixty spans from end to end, and more than twenty from the ground to its summit, this new cart was the first joint mechanization project between the Sandkin and the Continental Union. It was thorny with thunderers, with more than forty lining the edges, and was capable of carrying four treqars: two in the front half and two more in the back. One person controlled the direction, two were on the weapons, and one handled the overall course. Moss' term 'navigate' was starting to catch on, though it was new to most people. The Qarier also had sixteen wheels instead of Moss' original four, to accommodate the increased weight.

In addition, these new wheels weren't just solid metal anymore, as proven as that design had turned out to be. They were covered with interlaced metal plates, which allowed them to grip the ground more tightly, the same way that some mammals used hooves or claws to push themselves upwards more easily. Telden had named them 'trackers', for the interesting patterns they left behind in the ground.

Moss hadn't liked Telden that much at first. The sandkin builder had shown up near the ruins of Grove Kulik, with a huge entourage of small sandkin carts laden with supplies from the other side of the desert: metal, both purified and unprocessed. Apparently he'd cleaned out their stockpiles before leaving, and it was necessary to build a sort of hodgepodge smelter right there in Kulik. The sandkin must have put a lot of faith in his abilities. Fortunately there was plenty of unintelligent plant life nearby to burn—they wouldn't have to resort to burning what was left of Kulik's residents.

At the time, Moss had been a little preoccupied though. He had reconnected to the Union's interroot just outside of Kulik, and had sent a message to ken'hroahen'vol, the same Sergeant who'd basically arrested him just after this war had started. Sending a message straight to Chancellor Esta would have attracted immediate trejun attention, and despite how many thunderers the sandkin had brought to protect their new project, Moss hadn't wanted to risk it.

Thankfully the Sergeant had been both discreet and intelligent about it, and had smuggled a radio past the front lines to their location. After that, official negotiations between the sandkin and the Union had begun.

While he'd been kept busy as an advisor to the Chancellor, and a still-angry Char had been doing the same for the collected sandkin negotiators, Moss had still had time to examine the work Telden had begun. He was arrogant, brash, inconsiderate, and a little overbearing, but he definitely knew his craft well. The Qarier had taken shape quickly. By the time the treaty had been finalized, this new machine of war was finished and fueled.

Now, Moss was lying atop it, senses connected to the other three people up there. As the Qarier rolled past the hills, pushing northwards, Moss had to admit that Telden had outdone himself. Not that he could take all the credit of course. He had a team working for him, and Moss had offered advice with what little free time he'd had available.

The war machine's wheels weren't just lined with trackers, they were outfitted with individual rods that could change direction! This way if the ground suddenly shifted quickly, as was known to happen on sandy beaches, the wheels could be moved side to side, and not just forward and back! It was brilliant.

The device would still be under construction actually, if not for the unexpected arrival of over two thousand qars, from the east. The sandkin had been breeding them in secret, though not many had survived the trek north out of the desert. They still had several queens hidden away somewhere, in case the trejuns tried to wipe out the species again. That had been what had given hope to Moss, far more than any treaty or mechanical design. He thought he'd never see another living qar again, but here they were, working in and around the mechanical controls, right up on the Qarier with them!

That had been the inspiration for the machine's name, actually. One of the reasons Moss had been requested to help with the project was because he had a lifetime of experience controlling qars. He'd given a few pointers to the enthusiastic, but admittedly sloppy, sandkin builders, and each of them had taken charge of a hundred or so qars. When the time came to name their new creation, Moss strongly suspected that the sandkin had insisted the decision be his. Telden certainly wouldn't have named it after these creatures he so clearly despised.

Moss supposed he could see from Telden's perspective—figuratively, of course. They certainly weren't close enough to share senses directly. He'd learned that Telden had been one of Char's advisors back in the day, when she'd been working undercover at the Arbormass. In a way, he had helped design the carts as well, and really, really didn't like sharing the credit. Even with crawling insects.

Core, the Arbormass seemed like a lifetime ago now.

And now things were coming full circle. For the first time in over a year, Moss was going home, to Grove Praska. The Qarier was just the largest of about two dozen carts, each laden with a sandkin. They'd drop him off like a seed falling from a tree, and continue northwards to aid the war effort.

Thanks to the treaty, the war had turned from a defensive action into an active response on the part of the Union. Hundreds of treqars had been trained in using thunderer-equipped carts, and sent westwards to push the invaders back to the coast again. Not that there had been many trejuns to fight. They'd gotten reports of trejuns flying here and there, well out of range of thunderers, and directing jun attack forces to try and destroy the carts themselves. Some had even succeeded, but it was clear by now that the enemy was running out of Streek Fire. Perhaps Trejuna didn't have much by way of rock oil deposits.

"Company to the west," a voice cut into their four-person network, jolting Moss out of his thoughts. It was a rough taciturn sandkin speaking—the unofficial leader of their little unit. The Union had a strict hierarchy especially in their military, and the sandkin had no hierarchy at all, on purpose. As such, their military units were still a little… awkward.

Eolos shared his senses with the others, and Moss tried to hold in his apprehension. At the edge of the sandkin's senses, there were four distinct clusters of juns inbound. Moss was in charge of the forward thunderers, and quickly made sure they were loaded. He could sense the others readying for combat as well. Eolos turned sharply to the south, to give the other carts a chance to form a circle. They weren't nearly as well-limbed as the Qarier, and as such would need to protect each other while Moss' team took out the main threat. Zaras was using his enzyme connection to flash a message at them using a reflective surface, from one side of the Qarier. They couldn't risk using radios to communicate, not this close to the front lines.

The juns sped up, spreading out and gaining altitude briefly. On Eolos' command, Moss fired his thunderers in sequence, and was rewarded by seeing one of the clumps break up as its explosive package came apart. He immediately got to reloading, as Eolos continued his turn so the other side could get their shots in.

This was the second attack since they'd set out from Kulik. Fortunately no one had been killed, but it had been a near thing. Moss felt a surge of fear again, towards one of the carts on the far side of the convoy. If something happened to that one-

Then, suddenly, it was over. The second barrage of thunderers had gone off, and the remaining juns were in retreat, flying back to whichever warmaster had directed them here. Slowly, the convoy formed up again, with the small carts encircling the Qarier and staying close under its protective 'branches'. Moss checked his supply of powder and ammunition, and reported that he was still doing well on both. He was a little distracted though, and at first he missed the message sent to him. "Sorry. What was that?"

"I said you don't need to report to me," Eolos repeated, sending out some amusement, mixed with relief at their recent encounter. "You're in charge this time, remember?"

"Right. Still getting used to that," Moss explained, holding back his discomfort. This group was three-quarters sandkin, and therefore three-quarters weird.

The sandkin way did make sense in theory, he supposed. While people's jobs were decided by how good they were at them, and how much the job needed to be done, who was in charge rotated around. On the rare occasions when they acknowledged that one person had to be giving orders, and others had to follow them, they did it this way. Eolos was still controlling their direction, and Moss was still in charge of the forward guns, but they would keep rotating the person who made the decisions, until everyone had had a turn. Then, everyone would vote on who did it best. Since this was day four of their trip as of a few minutes ago, coincidentally, it was now his turn.

Not that it would matter, given that he'd be saying goodbye to them once he got home. Still, it was a sandkin tradition, and he was required to follow it, being a legal sandkin himself.

Again, Moss' thoughts drifted towards that cart on the far side of the convoy.
42
New Releases / Drive Part 42 added, 3/31/23
« Last post by Daen on March 31, 2023, 10:56:08 AM »
Drive Part 42 added, 3/31/23
43
Drive (ongoing story) / Part 42: Summit
« Last post by Daen on March 31, 2023, 10:55:31 AM »
The Speaker for Hightop was called Allain, and he wasted no time connecting them up, as soon as they arrived. Char was startled at the haste, but didn't really complain. If the trejuns knew about Sharpcrag, they probably knew about the rest of the sandkin as well. This situation affected the entire nation, and thankfully, they now had the means to debate what to do as a whole.

She was still getting used to all the mechanical changes here! She'd never visited any actual sandkin oases back in the day, but the images she'd received over the years had shown simple people living simple lives. Messages sent between oases would take hours, not seconds, and therefore a public referendum had been impossible. Now, thanks to the copper wiring linking all the oases, the entire sandkin community could listen in or chip in at will!

There were some formalities to observe, naturally, but nowhere near as many as those in the Union. Here, all that was required was that each oasis be recognized one after another, with a Speaker to represent them. Figurative representation only, she reminded herself. Any person in any oasis could raise any objection or put forth any suggestion at any time.

For a moment, she wondered if this meeting might take several days or weeks.

According to Allain, this was the third such meeting in history. The people were getting accustomed to it, and therefore streamlining the process. However, most people didn't know that there was a trejun sitting in Sharpcrag right now. That would be revealed in the next few minutes, and it would no doubt cause a stir.

She and Moss were linked to Hightop, and therefore to the network at large. He was uncharacteristically silent for a change. Char was just grateful that they wouldn't need to be bonded for this. Trem had sent word from Sharpcrag, and would be there at the meeting, in case anyone challenged Moss' right to be here. Perhaps he was nervous. He was no diplomat, as he'd said repeatedly, and was about to have to speak on behalf of his entire nation. It was understandable.

Allain connected Hightop to the rest of the sandkin, and everyone in this small community braced against the sudden cacophony of voices and personalities that came swarming in at them! It was unlike anything Char had experienced before, and Moss sent out some tremors of fear and pain. Belatedly, Char remembered that he'd been very insular and isolated, even back in his home grove. She sent some comfort his way, and then focused on the gathering.

The discordant noise of minds quickly divided itself into groups. Each oasis had a cluster of people, all bundled together, but watching the others intently. Eighty-seven in total, or so she guessed. It would have been eighty-eight, but for Kulik being… ashes now. Allain spoke up, into the darkness surrounding them. "I am Allain, of Hightop, and we are ready." As the person who initiated this meeting, it was his responsibility to go first.

"I am Ceera, of Clearbough, and we are ready."

"I am Garas, of Claywater, and we are ready."

"I am—” She tuned them out at that point, watching instead of listening. As each representative spoke their piece, their own oasis grew slightly dimmer as an indicator. Slowly, the bombardment of light from the sandkin society became less harsh. No doubt they would flare up again when the debates began, and people began to speak their minds freely.

Still, Moss was silent. Even to her. His fear and pain had faded, but his aura was one of distraction and nervousness. The two of them were technically part of the Hightop group, but Allain had put them far enough apart that others could observe them as separate. Already, focus was being shifted away from the roll call and towards them. Char tried to send out only confident calm, and wished Moss would do the same.

When the formal introductions were finally complete, Char realized someone was missing. Well, aside from Kulik. Even though they were on the edge of the green lands, they had still been sandkin. No, neither Sanoro nor Trem had spoken up for Sharpcrag. She peered around in the darkness, but all the oases were now dimmed. Everyone who was here had been announced.

Was Trem avoiding this meeting to keep information away from their trejun guest? It seemed like a reasonable precaution, if a little harsh.

Allain spoke up. "My friends, I must begin this gathering with saddening news. Yesterday, just after Coredown, Hightop lost all contact with Sharpcrag. We have checked the wiring network, and determined that there is no flaw on our end. However, there was an enzyme recording stored in the relay station, which we recovered this morning. I intend to play a portion of it now, but I warn you: what you are about to see is graphic, and unsettling."

Char felt a chill run through her, and focused on Moss briefly. His output was strictly controlled, revealing nothing new. Hightop's Speaker connected the message, and someone's memories flooded into the network.

She recognized part of Sharpcrag from the view, and perspective. Someone young from the low angle, and limited in view. It seemed he was recording a message to a pen pal of his in another oasis. He ran through a short list of the most recent happenings, including the arrival of their trejun guest. Char was surprised that no one in this meeting seemed upset by that. It seemed that they'd already been informed. Whether that meant the meeting would end quicker, or they wouldn't find in Moss' favor, Char couldn't say.

At any rate, the recording message continued, ending with the arrival of her and Moss the other day. The young sandkin making it hadn't been one of those to meet with them afterwards . Then, just as he was giving final greetings and preparing to send the message off, there was an explosion in the distance behind him!

Hungry red tendrils streaked out in every direction from its source, racing and intertwining as they sought out life to consume. Streek Fire burned outwards rapidly, and fear and pain burst from each person it touched, before they fell quickly silent. The person making the recording, in an amazing show of foresight, sent off the message in the last few moments. Just before the image went black, Char could see the Streek Fire closing in on the poor sapling.

Confusion rippled through the entire network, like the waves she'd seen from distant shores. People conversed with each other, and then put out questions to the group, but none were clear enough to distinguish.

"We were just there!" She said to Allain, who had just played the recording back and paused it in that last moment. "We spoke to Trem, one of Sharpcrag's elders! She said they were well defended, and we saw thunderers and stormers there to protect them. How did this happen??"

"Peace, everyone," Allain put out, with a great deal of emphasis on the first word. Slowly, the noise and voices faded. "We're still gathering information. We've sent one of our own out to Sharpcrag to investigate, but at this point, it seems there are no survivors. As for how this happened, we all know that there was a trejun ambassador recently planted in Sharpcrag. We've analyzed the recording, and determined that the explosion started at exactly where he was set. It appears…" he trailed off briefly, sending out just a trace of outrage and anger. "It appears that he was the source of the explosion. This was a suicide bomb."

Again, confusion and cacophony burst from all corners of their meeting space, but Char wasn't paying attention to them right now. Everyone here was leaking emotions in every direction, except for Moss. He was still tightly controlled, as impenetrable as a flat stone surface. "Moss?" She put in quietly, faintly enough that only the two of them could hear.

Abruptly, he spoke up into the network, as loudly as he could manage. "Sandkin! I am belhiera'torkalm'oss, of Grove Praska, of the Continental Union. I ask to speak on behalf of the Union, if you will hear me!"

It was a good move, she realized. His legal status was still ambiguous, given both his identity as an outsider, and the fact that he was bonded to a sandkin citizen. If he had just started making observations and requests, he might have been met with people questioning his right to speak, but asking to be allowed to speak early on would whet people's curiosity.

Slowly, the confusion faded, as more and more conversations turned inward. It wasn't technically a vote, as the sandkin had done many times, but people started treating it as one. One by one the oases dimmed again, until a majority were giving their assent to let him speak.

"Thank you," he said, leaking a little relief. "As all of you know, Trejuna has been waging a war on my people for the better part of a year now. They have burned nearly a third of our groves to the ground, killing thousands. Whether soldiers or ordinary citizens, it doesn't matter to them. They kill indiscriminately. As they have now killed yours.

"We also had trejun ambassadors in our own groves. I met one personally. He pretended to be interested in me and my work—to be building a lasting friendship between his people and mine—but it was all lies. All he wanted was the chance to cripple us, in preparation for this… extermination they had planned! I witnessed the attacks as they happened. I saw through our network the people near my own home burn to death, in the very same Streek Fire they just unleashed on you!"

He let out some rage, but then tamped it down. "We have tried to communicate. We have tried to end this war peacefully, but they won't have any of it. They're intent on ridding Tarn of us entirely, and I believe they mean to do the same to you. They place no value on any of our lives, and they were so willing to end yours, that they sent one of their own people to you with enough Streek Fire to wipe out an entire oasis!"

A sapling from over in Tallsprit spoke up, near the other end of the network. "But why? We've never done anything to them. We've made every effort to stay hidden, both from your Union and from Trejuna, for thousands of years! What possible threat could we be to them? Why would they want us dead?"

Moss sent out some sympathy, and pulled up his own enzyme recording. "Just after the initial strikes, the enemy sent us a message of hatred and domination. This is what he had to say:"

"To the treqar citizens themselves, I make the following statement. Trejuna is the apex of all civilizations. We have achieved a perfection of form and purpose beyond anything you could ever understand. As such our superiority over you and all others is manifest. Destiny will have us rule over this world, now and forever."

Silence reigned through the network for a change, as people everywhere absorbed this new information. It shouldn't have been news to them, given the information Char and other spies had been sending south since the start of the war, but clearly her people hadn't done much thinking about it.

Sandkin life had never been easy, but it had always been peaceful. Char could understand how they could observe the conflict to the north with sadness, even sympathy for those dying, but with no real impulse to help or stop it. They could claim to be unwilling to give up their secrecy, or to be maintaining their nonviolence, or that they were too far away to help, or that interfering would be playing Core, or that they had no right to intervene, or any number of a hundred reasons they might have to stay out of it, but the result was the same. They didn't care what happened to anyone who wasn't them.

Just… like the trejuns.

"My people are still unaware of you," Moss said into the darkness and quiet. "We've been so busy holding the line, that we're unlikely to ever become aware of you. If you wish, you can destroy me, and keep your secret from them for the rest of time. But Trejuna does know about you now. They've spilled the sap of your people, and I can assure you that eventually, they will find a way to do the same to the rest of you! Whether my people survive or not, your people are now a target as well.

"I urge you. Form an alliance with the Union! Reach out to them! They will welcome any ally in this fight. We have the numbers, and you have the technology. Together we can face this genocidal threat to both of us!" He hesitated for just a moment there, and Char could tell why. It was technology that he and the rest of the Arbormass had invented, and then she'd stolen, but it was still in sandkin control for the moment.

"I know that you are not used to war. I know that the idea of using these marvelous devices to kill and destroy seems like a perversion of everything they were built to do. It does for me as well. I started my career as an inventor to help people, not destroy them! But both of our nations face an enemy who is determined to destroy us. Until that changes, we can't show mercy. No matter how much we want to."

Garas put himself forward. "There can be no doubt that the trejuns have hostile intent. But how can we be sure your Union will be any better? We've had a chance to look over Union history. Only four hundred years ago, the green lands were occupied by dozens of different clans. They were compelled to join together, under the threat of force. Hundreds of thousands of qars were trained, equipped, and sent out to destroy anyone who refused. Hundreds of your own people died in this so-called unification. You ask us to join with you, but we cannot ignore your own violent past!"

There it was. Garas had no idea, but suddenly the pieces fit together for Char. His own violent past. Searing rage built up in her, and Char was barely able to keep it under control. Moss had known! He'd let this happen on purpose!

Moss didn't respond at first. He was probably aware of her anger, but was apparently ignoring it for now. When he did speak, it was slowly and deliberately. "I can't excuse the actions of my ancestors, Speaker Garas. Nor would I even try. They conquered and forced others into the Union for their own selfish reasons, because they wanted more power. They spread their borders as far as they could in every direction, out of an arrogant need for control. But the ones who did that, have passed into memory by now. Also I have recently been educated in sandkin history. Isn't it true that your ancestors did the same? That they killed others of their own kind from time to time, and told themselves it was for the greater good? We all have marks on our ancestry, and therefore on ourselves. I ask you to consider allying with the Union as it is now, and not as it was in the past."

Through her rage, Char did have to concede that point. Individual leaders who'd refused to give up power had to be girdled and killed off, though it was rare. It hadn't happened in centuries, thankfully.

It seemed Garas was thinking on the same lines, because he didn't seem to have much else to say. An elder female from Shimmerpond did speak, though. "How can we be assured that your Chancellor will hold to any agreement we make, though? Individual leaders are fickle and frail, which is why we have none. Who's to say she won't go back on her word the moment the war turns in her favor? You?"

"Chancellor ath'qestarlo'morha rules with the permission and favor of her people, ma'am," Moss said respectfully. "Any treaty she signs with the sandkin will be upheld by those same people. If she breaks it, she will be punished accordingly."

"After the fact, though!" The Shimmerpond resident responded. "We would require assurances that the treaty could not be broken in the first place! Can you guarantee that? Can any Union citizen?"

Moss hesitated, and for the first time in this meeting, Char could pick up a sense of doubt from him. "The sandkin have all the advantages right now! You can swoop in like a bird and save the day, and then negotiate terms with her at your convenience. If it's done publicly, word will get out, and my people will be so grateful to you that they will force her to hold to any agreement. All you need to do is provide us with the technology to become mobile. Then we can start pushing back. Eventually, we'll retake the whole continent, and force the trejuns back across the sea. Technology which, if you'll remember, you wouldn't even have if it weren't for Char, myself, and others who died inventing it!"

There was a burst of emotion from many at that, and Char thought that maybe he'd made a mistake. The sandkin were proud of everything they had, and didn't like reminders of outside help. Still, the memories of Streek Fire consuming Sharpcrag were vividly recent. It might be enough.

"I believe we have enough basic information to vote on a course of action," Allain put forward, and the emotions faded. "As always, every sandkin citizen will have an equal say in how we proceed. That includes you, belhiera'torkalm'oss, if only because of a technicality for now. Perhaps if formal relations are established, your citizenship might become more… settled."

Moss didn't answer, but he did send out some appreciation.

"All in favor of breaking our long silence and extending a treaty offer to the Continental Union, cast your vote now."

She cast her vote quickly, and saw Moss do the same. The odds were definitely in his favor, but it still took a few minutes for the last holdouts to make up their minds. Perhaps rules would be put in place later to set a time limit on how long people had to choose.

Char used that time to resume private communications with Moss. "You knew, didn't you? You knew that trejun in Sharpcrag had Streek Fire on his person! You knew that he would set it off the moment he found out we were leaving. That's why you told Trem not to say we were leaving until after we were gone—so that he would destroy the whole oasis!"

"That's right."

Rage blossomed inside her mind again, and this time Char didn't particularly care if some of it leaked into the network. There was certainly plenty there already. "How could you? You sentenced them all to death!"

"They were dead the moment that trejun landed, Char!" He responded severely, letting out frustration for once. "I didn't set off those explosives; he did! As soon as he found out we were there, he was going to destroy Sharpcrag to kill us. And he would have found out eventually, no matter what we did!"

"You don't know that! If you'd warned them, Trem and the others might have been able to stop him. They could have delayed him long enough to douse him with water, maybe. Enough to stop him from setting off his Streek Fire."

"If I'd warned them, he would have found out immediately. We'd both be dead right alongside them."

How dare he defend his cowardice! He was acting as if he'd done the right thing, and using excuses to pretend like Sharpcrag had… had it coming! "That wasn't your decision to make, Moss! They deserved the chance to decide for themselves. Why would you just let them die like that?"

He hesitated. "The few for the many."

At first she didn't understand, but then she noticed how the votes were tallying up. Already more than half had voted, and mostly in favor of his request. "You… sacrificed them? So that the vote would go your way?"

"Our way. This is as much for the sandkin as it is for the Union." He let out some more frustration. "If Sharpcrag hadn't fallen, your people might not have even been willing to hear my petition, much less consider it. At the very best they'd debate it for days, or even seasons. All while more and more of my people are being exterminated! All while the trejuns are finding ways to kill your people too. Now, they've already started voting on it!"

"And that makes it right? You're not the Core, Moss! You don't get to decide who lives and who dies!"

"Let me be clear about this, Char. Nothing makes what I did right. I'm directly responsible for the deaths of twenty-three people, including that trejun himself. If I have a soul, it's probably going to the Void. But if my actions saved both of our peoples, and all it cost me was my soul, my self-respect, and your regard for me, it was well worth it."

He spoke with such certainty; such finality, that Char didn't have an immediate response. What had he become?? She remembered an insular, fragile introvert from the Arbormass. She remembered a desperate and excited sapling, trying out new inventions, all while worrying his bark off about his people back home. When had he changed? Was it because of her? Had her training as a spy changed him, when they bonded? She'd been taught to be calculating and cold—to view people as assets to be used and spent, rather than viewed as actual people.

Vaguely, off in the distance, she was aware of the final vote tally. It seemed that for the first time in history, the sandkin were going to war.
44
New Releases / Drive Part 41 added, 3/17/23
« Last post by Daen on March 17, 2023, 08:24:38 PM »
Drive Part 41 added, 3/17/23
45
Drive (ongoing story) / Part 41: Enroute
« Last post by Daen on March 17, 2023, 08:23:45 PM »
Moss was lost in thought as they made their way through the night. To the east, he believed, but couldn't be sure without the Core's light.

"At least I know why they didn't punish you right away, or me as well for revealing their secret," Char said nervously, with the artificial root still connecting them. "The trejuns had already figured it out. There was no reason to make an example of us after that."

Moss agreed silently, wondering what would happen the next time he had to bond with her. He'd felt her suspicion back there, and she was right to be worried. He was keeping a secret from her now, a secret which would come out the next time they were truly together. Could she forgive him? Perhaps. Despite all her burns, she had developed a kind nature. But would she?

"There's something I need to tell you," they both said at the same time.

There was a moment of confusion, during which Moss spoke. "You go first," he said, grateful for the distraction.

In answer, Char shared her senses, including something small rolling around the back of their cart. "The Ashers found this in the bed of our last cart. I think it was there since we first started out from the green lands. We were just so focused on survival and finding our way that we never noticed it."

Curious, he focused on it with his own damaged senses, and then stopped dead. It couldn't be!

They just rode in silence for a while, intent on it. Moss thought back to every place he'd been in the past two seasons. Praska had been sabotaged. The Arbormass had been destroyed. Kulik had been burnt to ash before he'd even arrived, and now Sharpcrag was most likely doomed as well. He destroyed every place he went to! He was cursed, and he had to get this thing away from him, as far as possible!

That was, if she didn't have plans of her own for it. "Is it… viable?"

"I think so," she said slowly. "I considered destroying it, but that didn't seem right. Not without your input at least."

"I'm glad you felt that way," he said faintly. "What do you want to do with it?"

"Well, I don't want to leave it here in the Orja. I'd sooner leave it for the Void to take. But doesn't your Union have some pretty strict rules when it comes to situations like this?"

He sent out an agreement. "They do. If you don't want to destroy it, then I suggest we send it to Grove Praska. My father is there, and he can keep it safe. I know, Praska is much closer to the front lines, but it's also not a target like the sandkin are."

She sent out some relief. "That sounds like a good idea. I'll make the arrangements once we reach Hightop."

Truthfully, he didn't know if he was relieved or not. He should be focusing on the mission: obtain sandkin aid, and this was a distraction to that mission. Maybe someday it would be something more, but now it was jut a liability.

"What was it you wanted to tell me?" She asked, after a moment, and he carefully hid his guilty twinge.

"Oh, nothing important. Nothing compared to this, anyway," he said smoothly. "Come on. We've got a few hours before we arrive in Hightop, and I'd like to get your ideas on how to address the sandkin. Despite our bonding, I'm still a stranger to these people."

She agreed easily, and helped him on the rest of their trip. He was doing the right thing, he told himself. Telling her would just distract her. It was best to wait until after the talks, and this new situation had been safely sent away to his father.
46
New Releases / Drive Part 40 added, 3/10/23
« Last post by Daen on March 10, 2023, 05:33:21 PM »
Drive Part 40 added, 3/10/23
47
Drive (ongoing story) / Part 40: Hasty Departure
« Last post by Daen on March 10, 2023, 05:32:41 PM »
They kept up their façade for the next few minutes, before Vaal bid them goodnight and disconnected, and then Char let out a burst of fear. "Core preserve us! A trejun, here?"

"This is a big problem," Moss responded, leaking analytical problem-solving as he considered the variables. Moss had been just as shocked, Char could tell, but his startlement had faded faster.

"No kidding. He's obviously here to negotiate with the sandkin. If he can convince them to join Trejuna instead of the Union, your people could be facing an army from the south as well as the west!"

"I was thinking of a slightly more immediate problem, actually." Moss let out some anger. "Your interroot here is very similar to ours up in the Union. If the trejuns can tap into ours without being noticed, what's to say this guy didn't do the same here? I think he heard the whole conversation with your people back there. He knows I'm from the Union, and that I'll try to sway them against Trejuna."

Char was silent for a moment, processing that. It was bad news, certainly, but it could have been a lot worse. "At least there's only one. And he couldn't have any juns to send after us, not this deep into the Orja. The heat and dryness would kill them off pretty quickly." She paused. "Come to think of it, how did he even get down here without juns?"

"He must have flown in. The juns carried him here, dropped him off, and then flew away back to somewhere cooler. A bunch probably died getting him here."

"So he's stuck here? I doubt the juns would last long flying back here to pick him up again, much less getting him out of the desert."

"Looks that way," Moss agreed. "You have to admire his courage to come here like that. He had no way of knowing what your people might do to him."

"I'm more worried about what he'll do to them," Char responded harshly, as images of all the burnt groves up north flashed through her mind.

"That depends on what his orders are, I think. Maybe he was just sent to negotiate, but for all I know, he has standing orders concerning the two of us. You can bet he's already sent a message to his people, probably the moment he became aware of us."

Char was tempted to point out that they had no proof he really was aware of them, but let it pass for the moment. "How could he warn the other trejuns without using our interroot? Maybe he can tap into a local network, but we have no roots or lines to trejun territory."

"He must have sent a jun out with an enzyme message," Moss said slowly. "You're right that a large number of juns wouldn't survive out here, but a small group might. When I was little, one of my qars fell ill with a very contagious disease. My father instructed me to hide him away until the disease passed. I grew a sealed enclosure and ordered poor little Peace in there, to stay for more than a week. I provided everything for him until he recovered, and then I could let him out to rejoin the others. If this trejun has done the same, he could have kept some of his juns cool and watered enough to survive a trip back to his people. It's only a matter of time before they know we're here."

Char thought back over what little she knew about the juns. The meeting had been four hours ago. If Moss was right and their enemy had sent out his message then, a trejun attack could be as little as a day away! "We have to leave. Or you do, at least. They'll be after you. Maybe if our friend out there realizes you're gone, they'll chase after you and leave Sharpcrag alone."

"Agreed, but how? They took our cart, and even if we still had it, I'm in no shape to survive crossing the desert again so soon."

"You won't have to cross the whole thing," another presence responded, and both Char and Moss sent out bursts of shock.

It was Trem, who had spoken on their behalf earlier today. Feeling her sap freeze momentarily, Char struggled to regain her composure. "How in the Void did you do that??"

Trem let out some amusement, but gave them both a few moments to recover. "Don't get your roots in a knot. It's just the three of us here."

"She asked you a question," Moss responded, and his aura was lined with menace and threat. For a moment, Char felt flattered. They were both helpless here, but he still instinctively thought he could protect her. It was a stupid impulse, but a thoughtful one.

"Right. I apologize," Trem went on. "There's nothing magical about it. I just helped design the artificial roots you're using right now. It's easy to listen in on a conversation if you built the means by which they're conversing."

Char focused on the roots briefly, trying to hide her chagrin. Somehow, because her people were so open and blunt with each other, she'd forgotten that they could be sneaky as well. "If… we'd been bonded while you were listening in, would you have heard that, too?"

"Oh, no. Not at all. Even if I wanted to, and I'm not into that sort of stuff, I couldn't. The communication roots are the only access I have."

That was a relief. Being bonded with him was uncomfortable enough with an audience, but having someone feeling the same things she was would have been mortifying! Thankfully, Moss seemed to sense her discomfort, and he spoke up next. "So you heard everything we said?"

"I heard enough. And you're right. You should go immediately—both of you that is. I've already called for a cart. It can take you over to Hightop. It's a trip of less than a day—in an almost straight line. Even you should be fine, Moss."

His aura didn't change, but Char forgot all about that. "I can't just leave you here. I'm a sandkin, and my place is here, protecting my people!"

Trem put in an image of the thunderers lining the edge of the oasis. "We're hardly defenseless here. We've got enough firepower to put up a good fight."

"And how much experience have you had firing them? I've been loading and aiming thunderers since they were first built! You need me!"

Trem wasn't having any of it, though. "Maybe so, but we need you a lot more talking to the other sandkin. If Moss is right and the trejuns attack us, our lives are expendable. You two are the best bet we have to form an alliance between the sandkin and the Union. You're the least expendable people here!"

Char hated the idea of leaving these people, especially now that they had at least tacitly accepted her as one of them, but Trem's logic was rock-solid. They'd both lived in the Union, and now they'd both lived, if only briefly, among the sandkin. They were the most likely people to negotiate successfully, on both sides. Reluctantly, she sent out agreement.

"Good," Trem responded with relief. "I'll make sure the cart is loaded with water—we store it the same way you did, by the way. I'll also let our guest know, quietly, that his rivals are about to leave."

"No!" Moss put in, unexpectedly. When they both focused on him curiously, he quickly went on. "He might have another jun ready to fly out. If he finds out we're going, he'll warn his superiors, and they might hit us on the way to Hightop. When we don't have a mess of thunderers to protect ourselves."

He was keeping his emotions very carefully controlled right now, and Char couldn't help but feel suspicious about that. His reasoning might have been sound, but it wasn't complete. What other reason was he not telling them?

Trem paused, but then agreed with him. "All right. I'll wait a few hours after you leave before finding a way to let him know. Then even if he does send out a message, it'll arrive too late."

The cart trundled up to them and came to a stop, obviously being radio-controlled by Trem. She wasn't there herself, but two more Ashers from the oasis perimeter came in as well, and helped load them up onto it.

Fortunately, it looked like the artificial root could stretch that far. "Will you get in trouble for sending us away? Will the others punish you?" Char couldn't help but ask.

"Even if they do, it's worth it. I don't trust the Union at all, but at least they're not guilty of attempted genocide. If you can establish a peace with them, then I've done my job. What happens to me is unimportant."

"No it's not," Moss objected, as he was lifted up by two heavy-duty articulators. "But it is your choice. Thank you, Trem, for all your help. Even if you did scare me half out of my bark back there."

Trem hesitated. "I'm happy to help. Moss, do you mind being disconnected from us for a moment? I'd like a word in private with Char."

He seemed surprised, but assented quickly. Once he was gone, Trem focused on Char. "When you were first brought in, there was a small object in the bed of your cart that the Ashers found. On my request, they put it in this one. I figured it belonged to you."

She showed it to Char, and for the second time that evening, what was impossible was suddenly true. "I don't believe it!"

"I was surprised too. Don't worry, though. The Ashers know enough to keep quiet, and I won't tell either. What do you plan to do with it?"

The implications were both unexpected and staggering. "I have no idea. I'll have to think about it."

"Well, you have time," Trem pointed out. "A few weeks at least, before you have to make a decision. Whatever you do, good luck. With everything."

Char flooded the link with thanks and fond farewells also, right up until the connection ended and she was put in contact with Moss again. As they started their straight, smooth journey, the last sandkin she could see was their two Ashers peeling off and returning to their patrol route.
48
New Releases / Drive Part 39 added, 3/3/23
« Last post by Daen on March 03, 2023, 06:17:42 PM »
Drive Part 39 added, 3/3/23
49
Drive (ongoing story) / Part 39: Wolf in Sheep's Bark
« Last post by Daen on March 03, 2023, 06:17:01 PM »
As night fell, the sandkin dropped in on Moss and Char one after another. They weren't connected to Sharpcrag's interroot directly, but the sandkin curiosity was still too great to let them stay away. Moss reflected on just how direct they all were. Back home, greetings were polite, and conversation cultured, even in groves as remote as his own. Every phrase had a secondary meaning, and even the slightest shift in aura while speaking could give away a different intent. It was much much more so in large cities like Grove Hierach, but here… it didn't exist at all!

He supposed it made sense, really. Until relatively recently, all sandkin groves had been on the verge of dying out from thirst and heat. When you had to work that hard just to survive, conversational subtext would seem like an indulgence, if not something outright pointless.

At least Char was here with him. She told him what they'd talked about, but they didn't stay bonded this time. Apparently even sandkin couples weren't expected to stay bonded at all times. That was a bit of a relief. He'd sensed how Char had sectioned off parts of her mind to avoid being overwhelmed by it, and even tried to follow her example, but had failed completely. Unfortunately, if he was allowed to address the entire sandkin nation, he would probably have to be bonded for that.

For her part, Char seemed completely at ease with them. She responded to bluntness with even more bluntness, commenting without any buffer on what she'd seen and experienced up there. When the topic of her punishment was brought up, she handled it with good grace, saying she'd accept whatever they chose to give her. As if either of them had any choice here. Their cart was gone, and with it the only articulator limbs they had. They were helpless as seeds right now.

A young male named Vaal seemed particularly interested in him. He pestered Moss with questions about his life in the Union, and was apparently unaware of Moss' repeated polite clues that he'd rather be left alone right now. As the youngster went on, Moss swore he could sense amusement from Char.

Well, if she wasn't going to help him, he would do something about it himself. "Vaal, I've been wondering about those rings around each of you. When we were making the wheels for our cart, we had to use qars to dig long, circular holes into stone. Then we had them pour molten metal into them, until the metal cooled into a wheel. But each and every one of you has one of those rings around your trunk! How did you do that without getting lots of burns everywhere?"

Vaal seemed exuberant to be answering questions, just as much as he'd been asking them. "We didn't! They didn't come to us as rings. They came to us as two halves of a ring! Here, I'll show you." He brought up a memory of his and displayed it for them. "This is when I had my ring installed. Here they're putting up the metal supports as you can see. Then they rested half the ring on one side, and the other half on the other. Finally, they connected the two before attaching the articulator to my roots."

"Impressive," Moss admitted, staring at the memory as it happened. "I had no idea that metal could be fused together like that, after it had been shaped. How is he melting the two pieces together like that? I don't see a furnace anywhere."

"He called it… a flameblower, I think. He used the fuel from his own cart to keep it burning." Vaal zoomed out his memory a bit so they could get a better view. As they watched, fuel streamed along a gum rubber hose like the ones they'd used back in the Arbormass. As it reached the end, it touched the flame being generated at the tip, and a white-hot mess shot out the end!

"Incredible!" Char put in, and Moss felt the same. Why hadn't they thought of that? A portable way to melt metal and fuse it into new shapes? With the right articulator materials, they could have come up with something similar.

Vaal must have picked up on their disappointment. "Don't feel bad or anything. You were just a twigful up there, and you did most of the work for us! It was just sandkin taking your ideas and developing them from there. This is all still your credit, as far as we're concerned."

Moss gave him some appreciation, still staring at the memory for a moment before remembering something else he'd been wanting to ask. "Vaal, is there anything like the Union interroot here? Char told me that your ancestors grew roots over long distances to connect to each oasis. How fast can you send a message to other oases?"

"That's the really exciting part!" He responded, suiting attitude to his words. "Back before we were one nation, it could take thirty years or more to get a message across the sand. After the roots were grown, it was down to a few hours. Now, thanks to the copper lines strung across the sand, I can talk to thousands of people I'd never even met before, as if they were right here in Sharpcrag!"

So it was as advanced as the Union network. Even more actually, because the 'groves' here were farther apart than villages back home. "So you don't use the root system anymore at all? All communication is done with wiring above the ground?"

Vaal sent out an affirmative. "We don't talk with the roots, but they're still useful." He added his senses to their three-person network for a moment. "See that cart leaving? It doesn't have a sandkin in the back of it. It's one of the carts that brought the latest batch of articulator limbs here. One of us uses a radio to get it moving, and then it just follows the root line to the next oasis. When it gets close enough to the next one, say Hightop in our case, someone there will use their radio to slow it down. Once it gets close enough, they use their own articulators to load it up again, or send it down another path or whatever."

"How do you keep the cart from going off into the sands forever?"

Vaal directed his attention downwards. "The roots stick up out of the sand. Not much, but enough. If the wheels turn too much, they bump into the roots and are put back on… well, the path I guess. We're not used to words like that. We've never had qars like you. All of this is recent. I'm still getting used to moving this thing around," he demonstrated with his articulator limb.

"Looks like you're getting pretty skilled," Moss complimented him, distracted. When Vaal had shared his sight, something had caught Moss' attention. Something out of place, even for a foreign country like this one. "Who is that?" He indicated another sandkin on the far side of Sharpcrag, near the edge of Vaal's sight.

"Him? Uh, he's nobody of consequence," Vaal responded hurriedly, cutting off his senses and returning Moss to his own limited scope. "Pay him no mind."

This time, Moss shared a knowing sense with Char. He might not be a skilled negotiator like Aysa had been, or public speaker like his father, but he could tell when someone was lying. "I didn't see any articulator ring, or limb on him at all. Does he have some kind of moral or religious objection to them?"

That might be a complication. Char had mentioned there were differing beliefs here. If some faiths allowed an alliance with the Union, and other faiths forbade it, it could cause problems for his case.

"Uh, no," Vaal hedged, giving out signs of being perturbed. "I don't really know what he believes. He just doesn't have them, that's all. I can't tell you any more than that."

"Can't, or aren't allowed to?" Moss guessed, and was rewarded when Vaal's anxiety spiked.

"What about me, Vaal?" Char spoke up, following his cue. "I'm a sandkin citizen, remember? By law, anything that the people of Sharpcrag know, I should know as well."

"You will!" He assured her quickly. "Just not right away, that's all! We're not supposed to tell you until tomorrow."

"Come on, does that seem fair to you? How would you feel if your own people kept secrets from you like that?"

Trying to suppress his dismay at how easily she'd slipped into a manipulative role, especially of someone who obviously looked up to both of them, Moss spoke as well. "And is that any way to treat the people who brought you such marvelous machines? None of this would exist without Char and me." He changed his attention slightly, focusing on Char. "You know, I figured the sandkin would be more honorable than that. Are other oases as untrusting as Sharpcrag?"

"I don't know, dear. But maybe we should go and find out. We could take the next cart. Hightop is the closest."

Pretending to consider that, Moss directed his attention out over the sands. "But what will we tell them if we ask why we left Sharpcrag? I don't want to make the people here seem bad or inhospitable. Should we lie?"

"No, that wouldn't be honorable, would it? I guess we have to tell them the truth," Char bounced the conversation back, as the whole time Vaal had been getting more and more upset.

"All right! All right! I'll tell you," he relented, and they both returned their attention to him. Moss tried to hold back smugness, and was betting Char was doing the same.

Vaal took a moment. "I guess it wouldn't hurt that you know, but you have to pretend to be surprised tomorrow, all right? No one can know it was me."

"No one will," Char promised immediately.

"Good. That guy you saw? The one without a ring or articulator arm? He's a visitor like you, Moss. He's not from Sharpcrag. That's why you didn't see him at the meeting. You're not supposed to see him at all until tomorrow."

Moss wasn't sure what to make of that. Mobility was so new to these people, but it was possible this visitor had come from another oasis. After all, they'd had to send people to install articulators. Perhaps relocation was happening as well. "Which oasis is he from?"

"None of them," Vaal said innocently. "He's from Trejuna."
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New Releases / Drive Part 38 added, 2/24/23
« Last post by Daen on February 24, 2023, 06:34:21 PM »
Drive Part 38 added, 2/24/23
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